Dragon Quest XI
Mar. 3rd, 2025 06:50 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
I haven't played a Dragon Quest in a very long time, so coming back to the franchise felt both familiar and new. I enjoyed the honest and earnest part of the game, where you're the hero, and it's not even close. In other words, it's a straight forward YA adventure, more or less. There were twists and turns to the story, sometimes feeling like too many, but you never stopped being the hero through all of it.
What I didn't expect was that the game would take several months, with me getting bored of pieces here and there. However, I persevered, then clawed through the end, until finally, I took down the big bad and ended it all. The characters weren't even perfect and I succeeded, so yay for that.
I lived for costumes, which says something about me, but I'm not sure what.
For me, the game lasted too long, as I like my RPGs less lengthy and a bit more digestible. If the game had ended after the first big boss, and then had a shorter but fun adventure, I would have liked it better. As it was, the third act introduced yet another boss, and even with quests, the game got too grindy for me.
What I didn't expect was that the game would take several months, with me getting bored of pieces here and there. However, I persevered, then clawed through the end, until finally, I took down the big bad and ended it all. The characters weren't even perfect and I succeeded, so yay for that.
I lived for costumes, which says something about me, but I'm not sure what.
For me, the game lasted too long, as I like my RPGs less lengthy and a bit more digestible. If the game had ended after the first big boss, and then had a shorter but fun adventure, I would have liked it better. As it was, the third act introduced yet another boss, and even with quests, the game got too grindy for me.